![]() Settings located on the Verge3D Material Params panel are not overlaid as they are all supposed to work. Parameters supported by Verge3D are overlaid with green color. Inputs that are supported by Verge3D are marked with green check mark, while unsupported inputs are marked with red one. Below we only list the materials and maps that are used in stock Verge3D demos. ![]() However, for most tasks of web-based real-time graphics it is sufficient to use just a limited set of them. ![]() To some extent, Verge3D supports almost all materials and maps provided by 3ds Max' Material Editor.
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